Posts
- Sep 10 2020 - Finishing Touches
- Jul 29 2020 - Complete!
- Jun 14 2020 - Pluck
- Jun 6 2020 - Meet Red!
- May 24 2020 - Final In-Game Graphics Complete
- May 18 2020 - Finishg Touches
- May 3 2020 - The Last Push
- Apr 24 2020 - Polish
- Apr 19 2020 - Sometimes, I'm Wrong
- Apr 11 2020 - Cutscenes
- Apr 4 2020 - The Final Stretch
- Mar 29 2020 - Mobile Support (In Progress)
- Mar 20 2020 - Rough Week
- Mar 14 2020 - Accessiability
- Mar 6 2020 - Sound Effects!
- Feb 28 2020 - All Quests Complete
- Feb 21 2020 - The Final Quest
- Feb 16 2020 - Imp Quest
- Feb 15 2020 - Proper Signposting
- Feb 7 2020 - Bumble Quest
- Feb 2 2020 - Sunday Night Jam!?
- Jan 31 2020 - Godot 3.2
- Jan 25 2020 - Bee Physics
- Jan 17 2020 - Dialog Profiles
- Jan 12 2020 - Launched!
- Jan 11 2020 - No More Placeholder Graphics!
- Jan 11 2020 - Almost Ready
- Jan 10 2020 - Friday Jamz
- Jan 6 2020 - Itch.io
- Jan 5 2020 - The Longest Night
- Jan 4 2020 - Last Day in Paradise
- Jan 3 2020 - Lofty Goals
- Jan 3 2020 - Items in Cabinets
- Jan 2 2020 - Locked Doors
- Jan 1 2020 - Potion Quest
- Jan 1 2020 - Usable Items
- Dec 31 2019 - Early Morning Inventory Interactions
- Dec 30 2019 - Coffee Shop Inventory Moment
- Dec 30 2019 - A Wonderful Day Out
- Dec 29 2019 - Safe Travels
- Dec 27 2019 - Going Away Tomorrow
- Dec 26 2019 - Added Room Transitions
- Dec 25 2019 - Merry Christmas! Fixed camera bounds.
- Dec 24 2019 - Ambience and Click Detection
- Dec 23 2019 - Music, concepts, & progress
- Dec 22 2019 - Working Text Animations
- Dec 21 2019 - Working Dialog Box
- Dec 21 2019 - Stared a Dialog System
- Dec 20 2019 - Started a Collaboritve Game Project